@Dummy257 Old ... By: opensw. on 09 Jan 12, 15:33:20 @Dummy257 Old program man xD? Now I am working (in my spare time) on new more exciting project than my old one :) "Android/iOS game engine and editor" xD
Nice program Paolo.? By: Dummy257. on 09 Jan 12, 14:49:42 Nice program Paolo.?
@ThriiworksStudios ... By: opensw. on 27 May 11, 18:23:15 @ThriiworksStudios
This is one of my old short dissertation about "Database Design" test at my university. There are lot stuffs about database offstage, I have learned rendering stuffs and C# language from many books ;-) all alone... yep? I love too to design game ;-)
How? did you learn ... By: ThriiworksStudios. on 27 May 11, 17:55:22 How? did you learn how to do this?
this is almost ... By: sdtuu. on 03 Mar 10, 12:49:41 this is almost like? still images on a quick slide show, while it looks pretty it's really annoying to watch stuttery video, my i recommend fraps? It's free.
Thx ;-), in my ... By: opensw. on 01 Apr 10, 14:41:11 Thx ;-), in my final version water has more effects than this preview and it's transparent... when I will have? time, I will post it
Great work with? ... By: matieman77. on 27 Mar 10, 07:09:05 Great work with? creating the effects, but you really need to change some of the parameters.
My first 2D XNA game, LAN multiplayer is managed via Web Service SOAP protocol, remote players are managed by AI, LAN latency is managed via prediction algorithm.
Source http://www.megauploa d.com/?d=JP06CFPP
Password paketep
@paketep Good luck? ... By: opensw. on 01 Aug 11, 14:04:06 @paketep Good luck? :D
Great!. Thank you ... By: paketep. on 01 Aug 11, 13:31:57 Great!. Thank you so much, I'll let you? know whatever we make out of it.
Also, I've worked with SOAP, so I can make myself more useful while my friend tackles the XNA ;)
Thanks again! :)
@paketep OK I have ... By: opensw. on 29 Jul 11, 13:55:08 @paketep OK I have updated video description with link... read above. In 7z archive there are 4 directories: BobermanClient is client for game (u should specify username, password and IP address of web service), BobermanClientAI is remote client that it is managed by AI, BobermanWebServices is web? service (static IP), Database. I had limited number of players to 4 (via code) but u can increment it to whatever u want.Advice,go to App Hub website and read about p2p network in XNA,it is very simple
@opensw Yeah, I'm a ... By: paketep. on 29 Jul 11, 09:17:54 @opensw Yeah, I'm a programmer, although my .NET is very rusty and XNA is not one of my strong languages (yet). If you could share the code I'd be very grateful, me and a friend (who knows much more XNA than I? do) have been looking forward to replace the old Atomic Bomberman with a LAN clone that works with more than 5 computers and via TCP/IP, so your code would be a great help!
Thanks for the reply, and great work! :)
@paketep Thx ;-), u ... By: opensw. on 28 Jul 11, 13:17:02 @paketep Thx ;-), u can play it via LAN (locally without internet, max 4 players) and via internet (max 4 players)... this is a my old demo for university exam "Programmazione dei Web Service" (I had never published this game for Windows and XBOX 360...). If you are programmer too, I can share source with u ;-) but u need Visual Studio 2008 + .NET 3.5 SP1 + Reactive Framework? for .NET 3.5 SP1 + XNA 3.1 to compile it. Cheers Paolo
Nice!.
Can it be ... By: paketep. on 28 Jul 11, 12:44:45 Nice!.
Can it be played in a LAN without net connection?. Did you release? it for DL?.
Thanks!
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